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Left 4 Egg Redemption (2021)

Left 4 Egg: Redemption is a semester project dedicated to improving the original game concept for Left 4 Egg, while also giving me newfound skills within the realms of design and production.

 

Role: Lead Designer and Producer

The Project:

  • Take the original game design document and transform it into a fully-fledged game.

  • Do the research and remind me about the Waterfall production method.

  • Create a chart that realizes this method in some way and produces an entire task list for the project. 

  • Get it edited by a former veteran producer in the game industry.

  • Edits told me to use Monday.com for the final version of the project, so I learned a new tool. 

  • I learned that while Excel is a powerful tool for creating lots of manual programs, sometimes it's easier to switch to a new program and learn that to properly show off a project. 

 

 

Game Design Document

Screenshot (219).png

Backlog

Screenshot (224).png

Waterfall Schedule

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